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    Protocol

    • Socket messages
    • Game socket

Game socket

Sockets are a way of communicating under a permanent connection with the server, allowing to send data frequently. It is made upond a library called Primus.

The game has two servers, one to authenticate the account and another to connect to the game.

They both need a url parameter called STICKER and its value is defined when fetching the session id.

← Socket messages
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